was having a crisis of artistic proportions over in her recent journal www.deviantart.com/journal/Art…
And while I wish I could help her out with some nice friendly advice, it occurs to me that I'm more or less in the same boat as her.
A lot of the concepts I'm currently working with are more or less unmarketable. Forever 16 is my primary series, the one I've poured the most creative effort into over the past seven years, yet I've formatted it in a way that's really hard to sell. It's an "archive comic", with each strip corresponding to a specific day in the past, so it pretty much can't be published in the present (not as a daily strip, anyway). All its cultural references are to things that happened 10 to 20 years ago, so most modern readers will be lost. I've had to explain the premise so many times to people who were confused: "So wait, did you draw this in 1993, or did they re-release Jurassic Park
recently and I just didn't know about it?" Plus, I tend to hop around the timeline a lot, which I imagine can get kind of disorienting.
Then we have Adorkable, which I'm still struggling with as I try to finalize the characters' personalities. I'm flipping back and forth like crazy on whether I should make Abby an aspiring underwater fashion photographer. On the one hand, it's something I know pretty well, and thus I can draw on my own personal knowledge and experience for the stories. On the other, it's extremely niche, and most people out there don't know or care about the underwater subculture that I'm a part of. I'm constantly reminded of an article
wrote for his website a few years back about people who draw fetishy fan art - just because you have an idea that's close to your personal interests, it doesn't mean everyone else wants to hear about it.
So it makes me wonder, can either of these ideas actually go anywhere? Or should I just cut my losses and try to think up something that's a little more mainstream?